Thanks to everyone who has playtested the game so far, the feedback has been super helpful! If you signed up to be a playtester (before 2 weeks ago) please check your spam folder for your key (I'll resend the keys again tomorrow) and please fill in the feedback form!
I’ve made a couple of big-ish changes to the game based on the feedback I've gotten so far. I thought I’d quickly outline the thinking behind them here. Please try the updated game and let me know your thoughts in general.
I felt like it was hard for people to internalize the rhythm of the tracks, which makes playing the notes in time harder, so I wanted to give more clear visual feedback on the beat. I've been planning to improve this for some time. To do this I made a couple of UI changes:
- Made a new metronome animation (instead of the moving dots).
- Screen pulses with beat
- Buttons + UI pulse with beat
I also added some coloured grooves to the note bar so it’s easier to see which notes are which key and a dot marking every 4 bars. You can see some small UI differences in these pictures:
Unlimited beat playing
From the feedback I realized that some people wanted to spend more time with each beat, one player even kept missing notes on purpose to avoid the instrument closing. That made me realize that I was kind of forcing players to rush through the game by automatically closing the instrument when it finished. The instrument now doesn’t close automatically when you’re done, you can manually leave when you want to. You can also re-enter instruments and mute instruments.
When I first started making the game I wanted to make it feel like actually making a beat. I think playing the beat multiple times as much as you want is much closer to that, rather than muddling through it by accident once.
Please let me know what you think!
I’d like to hear what you think about these changes (especially the second one), as I feel like they change the game quite a bit. Also let me know about this play button! Do you think I should make it smaller and put it next to the eject button, or do you like it where it is? I'm undecided...
Also to give you a better idea of what I’m planning on working on next, here’s a list of the big task priorities right now. My plan is to get most of the new technical stuff done by the end of January, and the rest will hopefully just be cruising through making levels (although, that might be a bit optimistic)
- Perfect hit system
- Beat making - autocorrect + saving
- Beatmaking - non recording practice
- Menu restructure for beat making mode + settings menu
- Key remapping