Made in 3 days for Ludum Dare 42: Running out of Space

(Windows version more reliable)

Avoid getting squashed by the blocks filling your cave!

(Arrow Keys or WASD to move)!

PlatformsWindows, HTML5
Rated 4.5 out of 5 stars
(4 total ratings)
Made withUnity
Tags2D, cave, Ludum Dare, Ludum Dare 42, Pixel Art, Unity
LinksLudum Dare


Windows 15 MB


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after many tries i managed to get 105 blocks

Oh nice congratulations! That's a lot of blocks! Thanks for trying the game~



After about 70 blocks, the blocks begin to shake and bug.


Often the blocks get stuck in the textures of the earth. Sometimes Vinnie gets stuck in a block of land.  Often blocks of land are generated in such a way that Winnie cannot jump to them from the initial position and has to wait until the floor of the blocks rises to her.

Often she can't get between the blocks of the ground in a jump. But once the floor is reached, it passes quietly between the blocks. She often gets stuck in blue blocks when there are a lot of them and she jumps. Not just can't get out, but it hangs between them in the jump animation. Good luck getting out of this. This is quite realistic in half of the cases, if you quickly press in different directions.

From the details. Vinnie can nail not only a block falling from a height, but also falling from a stack of other blue blocks. (Vinnie is two blocks tall. If she moves the block, then the third one can fall on her and kill her).

*Vinnie is not an official name.



Hi thanks for trying my older games too :)

np :D


Solid game! New take on Tetris + Ice Climbers puzzle/platformer.


Hey, thanks very much! :) I appreciate it~ This was my first game I made in Unity and it was for a 3 day game jam. I've learned how to use Unity quite a bit better since then, so maybe I'd like to come back to this idea at some point in the future. I do think the mechanic/concept has some potential for expansion.


ok  that was fun